The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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Here is a list of all documented file members with links to the documentation:
ABORT :
Abort.h
ABORTW :
Abort.h
clamp :
Helpers.h
eSpriteMode :
SpriteRenderer.h
g_bScreenShot :
Keyboard.cpp
,
Renderer3D.cpp
HSVtoRGB() :
Helpers.h
,
Helpers.cpp
IsBehind() :
SpriteRenderer.cpp
lerp :
Helpers.h
LParticle2D :
Particle.h
LParticle3D :
Particle.h
LParticleDesc2D :
Particle.h
LParticleDesc3D :
Particle.h
MakeWideFileName() :
Helpers.h
,
Helpers.cpp
normalize() :
Controller.cpp
reallyAbort() :
Abort.h
,
Abort.cpp
reallyAbortW() :
Abort.h
,
Abort.cpp
SAFE_DELETE :
Helpers.h
spline3 :
Helpers.h
spline5 :
Helpers.h
T0 :
Particle.cpp
,
ParticleEngine.cpp
T1 :
Particle.cpp
,
ParticleEngine.cpp
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