The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
Macros
Particle.cpp File Reference

Code for the particle class LParticle. More...

#include "Particle.h"

Macros

#define T0   class VECTOR, class SPRITEDESC
 Abbreviation.
 
#define T1   VECTOR, SPRITEDESC
 Abbreviation.