![]() |
The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
|
Code for the particle class LParticle. More...
#include "Particle.h"
Macros | |
#define | T0 class VECTOR, class SPRITEDESC |
Abbreviation. | |
#define | T1 VECTOR, SPRITEDESC |
Abbreviation. | |