![]() |
The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
|
Files | |
| file | Abort.cpp |
| Code for aborting when something catastrophic goes wrong. | |
| file | BaseObject.cpp |
| Code for the game object class LBaseObject. | |
| file | CameraCommon.cpp |
| Code for the class LCameraCommon. | |
| file | Component.cpp |
| Code for the component class LComponent. | |
| file | Controller.cpp |
| Code for the XBox 360 controller class LXBoxController. | |
| file | EventTimer.cpp |
| Code for the event timer class LEventTimer. | |
| file | Helpers.cpp |
| Code file for helper functions. | |
| file | Keyboard.cpp |
| Code for the keyboard handler class LKeyboard. | |
| file | Particle.cpp |
| Code for the particle class LParticle. | |
| file | ParticleEngine.cpp |
| Code for the particle engine class LParticleEngine. | |
| file | Random.cpp |
| Code for the pseudorandom number generator LRandom. | |
| file | Renderer3D.cpp |
| Code for the 3D renderer LRenderer3D. | |
| file | Settings.cpp |
| Code for the settings class LSettings. | |
| file | Sound.cpp |
| Code for the Audio Player class LSound. | |
| file | Sprite.cpp |
| Code for the sprite class LSprite. | |
| file | SpriteDesc.cpp |
| Code for the sprite descriptor classes. | |
| file | SpriteRenderer.cpp |
| Code for the sprite renderer LSpriteRenderer. | |
| file | Timer.cpp |
| Code for the timer LTimer. | |
| file | Window.cpp |
| Code for the window class LWindow. | |
| file | WindowDesc.cpp |
| Code for the window descriptor LWindowDesc. | |