The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
Variables
Renderer3D.cpp File Reference

Code for the 3D renderer LRenderer3D. More...

#include "Renderer3D.h"
#include "TextureDesc.h"
#include "Helpers.h"
#include "Screengrab.h"
#include "ATGColors.h"
#include "ReadData.h"
#include <WICTextureLoader.h>
#include "Abort.h"

Variables

bool g_bScreenShot
 Screenshot flag.