The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
File List
Here is a list of all documented files with brief descriptions:
 Abort.hHeader and define for the ABORT macro
 BaseCamera.hInterface for the base camera class LBaseCamera
 BaseObject.hInterface for the basic game object class LBaseObject
 BaseObjectManager.hInterface for the baseobject manager LBaseObjectManager
 CameraCommon.hInterface for the camera common variables class LCameraCommon
 Component.hInterface for the component class LComponent
 ComponentIncludes.hA bunch of includes needed wherever you derive from LComponent
 Controller.hInterface for the XBox 360 controller class LXBoxController
 EventTimer.hInterface for the event timer class LEventTimer
 Helpers.hHeader file for helper functions
 Keyboard.hInterface for the keyboard handler class LKeyboard
 Particle.hInterface for the particle class LParticle
 ParticleEngine.hInterface for the particle engine class LParticleEngine
 Random.hInterface for the pseudorandom number generator LRandom
 Renderer3D.hInterface for the 3D renderer LRenderer3D
 Settings.hInterface for the settings class LSettings
 Sound.hInterface for the sound class LSound
 Sprite.hInterface for the sprite class LSprite
 SpriteDesc.hInterface for the sprite descriptor classes
 SpriteRenderer.hInterface for the sprite renderer LSpriteRenderer
 TextureDesc.hInterface for the texture descriptor LTextureDesc
 Timer.hInterface for the timer LTimer
 Window.hInterface for the window class LWindow
 WindowDesc.hInterface for the window descriptor LWindowDesc
 Abort.cppCode for aborting when something catastrophic goes wrong
 BaseObject.cppCode for the game object class LBaseObject
 CameraCommon.cppCode for the class LCameraCommon
 Component.cppCode for the component class LComponent
 Controller.cppCode for the XBox 360 controller class LXBoxController
 EventTimer.cppCode for the event timer class LEventTimer
 Helpers.cppCode file for helper functions
 Keyboard.cppCode for the keyboard handler class LKeyboard
 Particle.cppCode for the particle class LParticle
 ParticleEngine.cppCode for the particle engine class LParticleEngine
 Random.cppCode for the pseudorandom number generator LRandom
 Renderer3D.cppCode for the 3D renderer LRenderer3D
 Settings.cppCode for the settings class LSettings
 Sound.cppCode for the Audio Player class LSound
 Sprite.cppCode for the sprite class LSprite
 SpriteDesc.cppCode for the sprite descriptor classes
 SpriteRenderer.cppCode for the sprite renderer LSpriteRenderer
 Timer.cppCode for the timer LTimer
 Window.cppCode for the window class LWindow
 WindowDesc.cppCode for the window descriptor LWindowDesc