![]() |
The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
|
Interface for the sprite descriptor classes. More...
#include "D3DDefines.h"Classes | |
| class | LSpriteDesc |
| The base sprite descriptor. More... | |
| class | LSpriteDesc2D |
| The 2D sprite descriptor. More... | |
| class | LSpriteDesc3D |
| The 3D sprite descriptor. More... | |