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Collision Math Toy
Ian Parberry's "Introduction to Game Physics"
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Files | |
file | Common.cpp |
Code for the class CCommon. | |
file | Common.h |
Interface for the class CCommon. | |
file | DialogBox.cpp |
Dialog box code. | |
file | DialogBox.h |
Interface for dialog box functions. | |
file | Game.cpp |
Code for the game class CGame. | |
file | Game.h |
Interface for the game class CGame. | |
file | GameDefines.h |
Game specific defines. | |
file | Main.cpp |
Every program has to have a main. | |
file | Object.cpp |
Code for the game object class CObject. | |
file | Object.h |
Interface for the game object class CObject. | |
file | ObjectManager.cpp |
Code for the object manager class CObjectManager. | |
file | ObjectManager.h |
Interface for the Object manager class CObjectManager. | |
file | Parts.cpp |
Code for the gate class CGate. | |
file | Parts.h |
Interface for the gate class CGate. | |
file | QuadTree.cpp |
Interface for the quadtree class CQuadTree, the quadtree node class CQuadTreeNode and the quadtree leaf class CQuadTreeLeaf. | |
file | QuadTree.h |
Interface for the quadtree class CQuadTree, the quadtree node class CQuadTreeNode and the quadtree leaf class CQuadTreeLeaf. | |
file | Renderer.cpp |
Code for the renderer class CRenderer. | |
file | Renderer.h |
Interface for the renderer class CRenderer. | |