![]() |
Collision Math Toy
Ian Parberry's "Introduction to Game Physics"
|
Interface for the Object manager class CObjectManager. More...
#include <vector>
#include "QuadTree.h"
#include "GameDefines.h"
#include "DynamicCircle.h"
#include "Contact.h"
#include "Parts.h"
#include "Object.h"
#include "Component.h"
#include "Common.h"
#include "Settings.h"
#include "WindowDesc.h"
Classes | |
class | CObjectManager |
The object manager. More... | |