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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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Files | |
file | Body.cpp |
Code for the body class CBody. | |
file | Body.h |
Interface for the body class CBody. | |
file | Chain.cpp |
Code for the chain class CChain. | |
file | Chain.h |
Interface for the chain class CChain. | |
file | Common.cpp |
Code for the class CCommon. | |
file | Common.h |
Interface for the class CCommon. | |
file | Game.cpp |
Code for the game class CGame. | |
file | Game.h |
Interface for the game class CGame. | |
file | GameDefines.h |
Game specific defines. | |
file | Main.cpp |
Every program has to have a main. | |
file | ObjectManager.cpp |
Code for the object manager CObjectManager. | |
file | ObjectManager.h |
Interface for the object manager CObjectManager. | |
file | Point.cpp |
Code for the point class CPoint. | |
file | Point.h |
Interface for the point class CPoint. | |
file | Ragdoll.cpp |
Code for the ragdoll class CRagdoll. | |
file | Ragdoll.h |
Interface for the ragdoll class CRagdoll. | |
file | Renderer.cpp |
Code for the renderer CRenderer. | |
file | Renderer.h |
Interface for the renderer CRenderer. | |
file | Spring.cpp |
Code for the spring class CSpring. | |
file | Spring.h |
Interface for the spring class CSpring. | |
file | Wheel.cpp |
Code for the wheel class CWheel. | |
file | Wheel.h |
Interface for the wheel class CWheel. | |