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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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Code for the ragdoll class CRagdoll. More...
#include "Ragdoll.h"#include "ObjectManager.h"#include "Random.h"#include "Renderer.h"#include "GameDefines.h"Variables | |
| const float | TORSO_LEN = 170.0f |
| Length of torso. | |
| const float | SHOULDER_LEN = 90.0f |
| Width of collar bone. | |
| const float | SHOULDER_DROP = 40.0f |
| Height of collar bone. | |
| const float | HIP_LEN = 42.0f |
| Width of pelvis. | |
| const float | HIP_DROP = 40.0f |
| Height of pelvis. | |
| const float | LIMB_LEN = 100.0f |
| Length of limb segments. | |
| const float | NECK_LEN = 78.0f |
| Length of neck, obviously. | |
| const float | ELBOW_OFFSET = 15.0f |
| Elbows stick out this much. | |
| const float | LEG_SPREAD = 5.0f |
| Feet spread out this much. | |