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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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Code for the ragdoll class CRagdoll. More...
#include "Ragdoll.h"
#include "ObjectManager.h"
#include "Random.h"
#include "Renderer.h"
#include "GameDefines.h"
Variables | |
const float | TORSO_LEN = 170.0f |
Length of torso. | |
const float | SHOULDER_LEN = 90.0f |
Width of collar bone. | |
const float | SHOULDER_DROP = 40.0f |
Height of collar bone. | |
const float | HIP_LEN = 42.0f |
Width of pelvis. | |
const float | HIP_DROP = 40.0f |
Height of pelvis. | |
const float | LIMB_LEN = 100.0f |
Length of limb segments. | |
const float | NECK_LEN = 78.0f |
Length of neck, obviously. | |
const float | ELBOW_OFFSET = 15.0f |
Elbows stick out this much. | |
const float | LEG_SPREAD = 5.0f |
Feet spread out this much. | |