Box2D Cannon Game With Stars
Ian Parberry's "Introduction to Game Physics"
My Game Directory Reference

Files

file  Cannon.cpp
 Code for the cannon class CCannon.
 
file  Cannon.h
 Interface for the cannon class CCannon.
 
file  Common.cpp
 Code for the class CCommon.
 
file  Common.h
 Interface for the class CCommon.
 
file  ContactListener.cpp
 Code for my Box2D contact listener.
 
file  ContactListener.h
 Interface for my Box2D contact listener.
 
file  Game.cpp
 Code for the game class CGame.
 
file  Game.h
 Interface for the game class CGame.
 
file  GameDefines.h
 Game specific defines.
 
file  Hud.cpp
 Code for the heads-up display class CHeadsUpDisplay.
 
file  Hud.h
 Interface for the heads-up display class CHeadsUpDisplay.
 
file  Main.cpp
 Every program has to have a main.
 
file  Object.cpp
 Code for the game object class CObject.
 
file  Object.h
 Interface for the game object class CObject.
 
file  ObjectManager.cpp
 Code for the object manager CObjectManager.
 
file  ObjectManager.h
 Interface for the object manager CObjectManager.
 
file  Renderer.cpp
 Code for the render world CRenderer.
 
file  Renderer.h
 Interface for the render world CRenderer.