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Box2D Cannon Game With Stars
Ian Parberry's "Introduction to Game Physics"
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Files | |
file | Cannon.cpp |
Code for the cannon class CCannon. | |
file | Cannon.h |
Interface for the cannon class CCannon. | |
file | Common.cpp |
Code for the class CCommon. | |
file | Common.h |
Interface for the class CCommon. | |
file | ContactListener.cpp |
Code for my Box2D contact listener. | |
file | ContactListener.h |
Interface for my Box2D contact listener. | |
file | Game.cpp |
Code for the game class CGame. | |
file | Game.h |
Interface for the game class CGame. | |
file | GameDefines.h |
Game specific defines. | |
file | Hud.cpp |
Code for the heads-up display class CHeadsUpDisplay. | |
file | Hud.h |
Interface for the heads-up display class CHeadsUpDisplay. | |
file | Main.cpp |
Every program has to have a main. | |
file | Object.cpp |
Code for the game object class CObject. | |
file | Object.h |
Interface for the game object class CObject. | |
file | ObjectManager.cpp |
Code for the object manager CObjectManager. | |
file | ObjectManager.h |
Interface for the object manager CObjectManager. | |
file | Renderer.cpp |
Code for the render world CRenderer. | |
file | Renderer.h |
Interface for the render world CRenderer. | |