The Stroop Test Game
Ian Parberry's "Introduction to Game Physics"
My Game Directory Reference

Files

file  BubbleEngine.cpp
 Code for the bubble particle engine CBubbleEngine.
 
file  BubbleEngine.h
 Interface for the bubble particle engine CBubbleEngine.
 
file  Common.cpp
 Code for the class CCommon.
 
file  Common.h
 Interface for the class CCommon.
 
file  ContactListener.cpp
 Code for my Box2D contact listener.
 
file  ContactListener.h
 Interface for my Box2D contact listeners.
 
file  Game.cpp
 Code for the game class CGame.
 
file  Game.h
 Interface for the game class CGame.
 
file  GameDefines.h
 Game specific defines.
 
file  Main.cpp
 Every program has to have a main.
 
file  Object.cpp
 Code for the game object class CObject.
 
file  Object.h
 Interface for the game object class CObject.
 
file  ObjectManager.cpp
 Code for CObjectManager.
 
file  ObjectManager.h
 Interface for CObjectManager.
 
file  Renderer.cpp
 Code for the render world CRenderer.
 
file  Renderer.h
 Interface for the render world CRenderer.
 
file  Stroop.cpp
 Code for the John Ridley Stroop class CStroop.
 
file  Stroop.h
 Interface for the John Ridley Stroop class CStroop.
 
file  VectorField.cpp
 Code for the vector field CVectorField.
 
file  VectorField.h
 Interface for the vector field CVectorField.