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Box2D Binary Counter
Ian Parberry's "Introduction to Game Physics"
|
Files | |
| file | BitCounter.cpp |
| Code for the single-bit counter CBitCounter. | |
| file | BitCounter.h |
| Interface for the single-bit counter CBitCounter. | |
| file | Common.cpp |
| Code for the class CCommon. | |
| file | Common.h |
| Interface for the class CCommon. | |
| file | ContactListener.cpp |
| Code for my Box2D contact listener. | |
| file | ContactListener.h |
| Interface for my Box2D contact listeners. | |
| file | Counter.cpp |
| Code for the counter CCounter. | |
| file | Counter.h |
| Interface for the counter CCounter. | |
| file | Game.cpp |
| Code for the game class CGame. | |
| file | Game.h |
| Interface for the game class CGame. | |
| file | GameDefines.h |
| Game specific defines. | |
| file | Main.cpp |
| Every program has to have a main. | |
| file | Object.cpp |
| Code for the game object class CObject. | |
| file | Object.h |
| Interface for the game object class CObject. | |
| file | ObjectManager.cpp |
| Code for CObjectManager. | |
| file | ObjectManager.h |
| Interface for the the Object Manager CObjectManager. | |
| file | Renderer.cpp |
| Code for the render world CRenderer. | |
| file | Renderer.h |
| Interface for the render world CRenderer. | |