Collision Math Toy
Ian Parberry's "Introduction to Game Physics"
Public Member Functions | Public Attributes | List of all members
CObjDesc Class Reference

Object descriptor. More...

#include <Object.h>

Public Member Functions

 CObjDesc (eSprite s0, eSprite s1, eSound snd)
 Constructor. More...
 

Public Attributes

eSprite m_eUnlitSprite
 Unlit sprite.
 
eSprite m_eLitSprite
 Lit sprite.
 
Vector2 m_vSpriteOffset
 Sprite offset in local coordinates.
 
eSound m_eSound
 Collision sound.
 
int m_nScore = 0
 Score for collision.
 

Detailed Description

Stores information about an object.

Constructor & Destructor Documentation

◆ CObjDesc()

CObjDesc::CObjDesc ( eSprite  s0,
eSprite  s1,
eSound  snd 
)
Parameters
s0Unlit sprite index.
s1Lit sprite index.
sndCollision sound index.