This is the complete list of members for LSound, including all inherited members.
| BeginFrame() | LSound | |
| createInstances(size_t, size_t, SOUND_EFFECT_INSTANCE_FLAGS) | LSound | protected |
| DEPTH | LSound | private |
| getNextInstance(size_t) | LSound | protected |
| Initialize(t n) | LSound | |
| Load(t, const char *) | LSound | |
| LSettingsManager::Load() | LSettingsManager | |
| LoadByIndex(size_t, const char *) | LSound | protected |
| loop(t) | LSound | |
| loop(t, const Vector2 &) | LSound | |
| loop(t, const Vector3 &) | LSound | |
| LSound() | LSound | |
| m_bExitSizeMove | LWindowDesc | protectedstatic |
| m_bMuted | LSound | protected |
| m_bSingularityViolation | LSound | privatestatic |
| m_cListener | LSound | protected |
| m_fAspectRatio | LSettingsManager | protectedstatic |
| m_fScale | LSound | protected |
| m_hInst | LWindowDesc | protectedstatic |
| m_Hwnd | LWindowDesc | protectedstatic |
| m_nCount | LSound | protected |
| m_nWinHeight | LSettings | protectedstatic |
| m_nWinWidth | LSettings | protectedstatic |
| m_pAudio | LComponent | protectedstatic |
| m_pAudioEngine | LSound | protected |
| m_pController | LComponent | protectedstatic |
| m_pKeyboard | LComponent | protectedstatic |
| m_pRandom | LComponent | protectedstatic |
| m_pSound | LSound | protected |
| m_pTimer | LComponent | protectedstatic |
| m_pXmlSettings | LSettingsManager | protectedstatic |
| m_szName | LSettings | protectedstatic |
| m_vEmitterPos | LSound | protected |
| m_vListenerPos | LSound | protected |
| m_vWinCenter | LSettings | protectedstatic |
| m_xmlDoc | LSettingsManager | private |
| mute() | LSound | |
| play(t, const Vector2 &, float=1, float=0) | LSound | |
| play(t, const Vector3 &, float=1, float=0) | LSound | |
| play(t, float=1) | LSound | |
| SetListener(LBaseCamera *) | LSound | |
| SetListenerOrient(const Vector3 &, const Vector3 &) | LSound | |
| SetListenerPos(const Vector3 &) | LSound | |
| SetScale(const float) | LSound | |
| SetWinSize(int, int) | LSettingsManager | protected |
| stop() | LSound | |
| stop(t) | LSound | |
| stop(const LSoundDesc &) | LSound | |
| vary(t, float=0.1f, float=1, float=0) | LSound | |
| vary(t, const Vector2 &, float=0.1f, float=1, float=0) | LSound | |
| vary(t, const Vector3 &, float=0.1f, float=1, float=0) | LSound | |
| ~LSound() | LSound | |