| Batched2D enum value (defined in CSpriteRenderer) | CSpriteRenderer | |
| BeginFrame() | CSpriteRenderer | virtual |
| BeginResourceUpload() | CRenderer3D | |
| BoxInFrustum(const BoundingBox &) const | CSpriteRenderer | |
| CreateDDSTexture(_In_z_ const wchar_t *, CTextureDesc &) | CRenderer3D | protected |
| CreateEffect() | CSpriteRenderer | protected |
| CreateIndexBuffer() | CSpriteRenderer | protected |
| CreateVertexBuffer() | CSpriteRenderer | protected |
| CreateWICTexture(_In_z_ const wchar_t *, CTextureDesc &) | CRenderer3D | protected |
| CRenderer3D() | CRenderer3D | |
| CSpriteRenderer(eRenderMode) | CSpriteRenderer | |
| Draw(const CSpriteDesc2D &) | CSpriteRenderer | |
| Draw(int n, const Vector2 &, float=0) | CSpriteRenderer | |
| Draw(const CSpriteDesc3D &) | CSpriteRenderer | |
| Draw(vector< CSpriteDesc3D > &) | CSpriteRenderer | |
| DrawCenteredText(const char *, XMVECTORF32=Colors::Black) | CRenderer3D | |
| DrawCenteredText(const wchar_t *, XMVECTORF32=Colors::Black) | CRenderer3D | |
| DrawLine(UINT, const Vector2 &, const Vector2 &) | CSpriteRenderer | |
| DrawScreenText(const char *, const Vector2 &, XMVECTORF32=Colors::Black) | CRenderer3D | |
| DrawScreenText(const wchar_t *, const Vector2 &, XMVECTORF32=Colors::Black) | CRenderer3D | |
| EndFrame() | CSpriteRenderer | virtual |
| EndResourceUpload() | CRenderer3D | |
| eRenderMode enum name | CSpriteRenderer | |
| GetAabb(int, int) const | CSpriteRenderer | |
| GetCameraPos() const | CSpriteRenderer | |
| GetHeight(UINT) const | CSpriteRenderer | |
| GetNumFrames(UINT) const | CSpriteRenderer | |
| GetSize(UINT, float &, float &) const | CSpriteRenderer | |
| GetSize(UINT, UINT, float &, float &) const | CSpriteRenderer | |
| GetWidth(UINT) const | CSpriteRenderer | |
| Initialize(size_t n) | CSpriteRenderer | |
| CRenderer3D::Initialize(bool=true) | CRenderer3D | |
| Load(UINT, const char *, const char *, UINT) | CSpriteRenderer | protected |
| Load(UINT, const char *) | CSpriteRenderer | |
| CRenderer3D::Load() | CSettingsManager | |
| LoadScreenFont() | CRenderer3D | protected |
| LoadTexture(const char *, CTextureDesc &) | CRenderer3D | |
| LoadTextureFile(const char *, CTextureDesc &) | CRenderer3D | |
| m_bExitSizeMove | CWindowDesc | protectedstatic |
| m_eRenderMode | CSpriteRenderer | protected |
| m_f32BgColor | CRenderer3D | protected |
| m_fAspectRatio | CSettingsManager | protectedstatic |
| m_fCurZ | CSpriteRenderer | protected |
| m_hInst | CWindowDesc | protectedstatic |
| m_Hwnd | CWindowDesc | protectedstatic |
| m_IndexBuffer | CSpriteRenderer | protected |
| m_nIndexCount | CSpriteRenderer | protected |
| m_nNumResourceDesc | CRenderer3D | protected |
| m_nNumSprites | CSpriteRenderer | protected |
| m_nWinHeight | CSettings | protectedstatic |
| m_nWinWidth | CSettings | protectedstatic |
| m_orient | CCameraCommon | protectedstatic |
| m_pAudio | CComponent | protectedstatic |
| m_pCamera | CSpriteRenderer | protected |
| m_pCommandList | CRenderer3D | protected |
| m_pController | CComponent | protectedstatic |
| m_pD3DDevice | CRenderer3D | protected |
| m_pDescriptorHeap | CRenderer3D | protected |
| m_pDeviceResources | CRenderer3D | protected |
| m_pFont | CRenderer3D | protected |
| m_pGraphicsMemory | CRenderer3D | protected |
| m_pHeaps | CRenderer3D | protected |
| m_pIBufView | CSpriteRenderer | protected |
| m_pKeyboard | CComponent | protectedstatic |
| m_pPrimitiveBatch | CRenderer3D | protected |
| m_pRandom | CComponent | protectedstatic |
| m_pResourceUpload | CRenderer3D | protected |
| m_projection | CCameraCommon | protectedstatic |
| m_pSprite | CSpriteRenderer | protected |
| m_pSpriteBatch | CRenderer3D | protected |
| m_pSpriteEffect | CSpriteRenderer | protected |
| m_pStates | CRenderer3D | protected |
| m_pStepTimer | CComponent | protectedstatic |
| m_pTextSpriteBatch | CRenderer3D | protected |
| m_pVBufView | CSpriteRenderer | protected |
| m_pXmlSettings | CSettingsManager | protectedstatic |
| m_RenderTargetState | CRenderer3D | protected |
| m_szName | CSettings | protectedstatic |
| m_VertexBuffer | CSpriteRenderer | protected |
| m_view | CCameraCommon | protectedstatic |
| m_vWinCenter | CSettings | protectedstatic |
| OnDeviceLost() override | CRenderer3D | virtual |
| OnDeviceRestored() override | CRenderer3D | virtual |
| ProcessTexture(_In_ ComPtr< ID3D12Resource >, CTextureDesc &) | CRenderer3D | protected |
| SaveScreenShot() | CRenderer3D | |
| SetBgColor(const XMVECTORF32 &) | CRenderer3D | |
| SetCameraPos(const Vector3 &) | CSpriteRenderer | |
| SetWinSize(int, int) | CSettingsManager | protected |
| Unbatched2D enum value (defined in CSpriteRenderer) | CSpriteRenderer | |
| Unbatched3D enum value (defined in CSpriteRenderer) | CSpriteRenderer | |
| WinMain(_In_ HINSTANCE, bool, const t0 &, const t1 &, const t2 &) | CWindow | |
| ~CRenderer3D() | CRenderer3D | virtual |
| ~CSpriteRenderer() | CSpriteRenderer | virtual |