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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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Settings. More...
#include <Settings.h>
Static Protected Attributes | |
static char | m_szName [MAX_PATH] |
Name of this game. | |
static int | m_nWinWidth = 0 |
Window width in pixels. | |
static int | m_nWinHeight = 0 |
Window height in pixels. | |
static Vector2 | m_vWinCenter = Vector2::Zero |
Window center. | |
OS-dependent settings consisting of the app name, the window width and height, and the position of the window's center.