This is the complete list of members for CRenderer3D, including all inherited members.
BeginFrame() | CRenderer3D | virtual |
BeginResourceUpload() | CRenderer3D | |
CreateDDSTexture(_In_z_ const wchar_t *, CTextureDesc &) | CRenderer3D | protected |
CreateWICTexture(_In_z_ const wchar_t *, CTextureDesc &) | CRenderer3D | protected |
CRenderer3D() | CRenderer3D | |
DrawCenteredText(const char *, XMVECTORF32=Colors::Black) | CRenderer3D | |
DrawCenteredText(const wchar_t *, XMVECTORF32=Colors::Black) | CRenderer3D | |
DrawScreenText(const char *, const Vector2 &, XMVECTORF32=Colors::Black) | CRenderer3D | |
DrawScreenText(const wchar_t *, const Vector2 &, XMVECTORF32=Colors::Black) | CRenderer3D | |
EndFrame() | CRenderer3D | virtual |
EndResourceUpload() | CRenderer3D | |
Initialize(bool=true) | CRenderer3D | |
Load() | CSettingsManager | |
LoadScreenFont() | CRenderer3D | protected |
LoadTexture(const char *, CTextureDesc &) | CRenderer3D | |
LoadTextureFile(const char *, CTextureDesc &) | CRenderer3D | |
m_bExitSizeMove | CWindowDesc | protectedstatic |
m_f32BgColor | CRenderer3D | protected |
m_fAspectRatio | CSettingsManager | protectedstatic |
m_hInst | CWindowDesc | protectedstatic |
m_Hwnd | CWindowDesc | protectedstatic |
m_nNumResourceDesc | CRenderer3D | protected |
m_nWinHeight | CSettings | protectedstatic |
m_nWinWidth | CSettings | protectedstatic |
m_orient | CCameraCommon | protectedstatic |
m_pAudio | CComponent | protectedstatic |
m_pCommandList | CRenderer3D | protected |
m_pController | CComponent | protectedstatic |
m_pD3DDevice | CRenderer3D | protected |
m_pDescriptorHeap | CRenderer3D | protected |
m_pDeviceResources | CRenderer3D | protected |
m_pFont | CRenderer3D | protected |
m_pGraphicsMemory | CRenderer3D | protected |
m_pHeaps | CRenderer3D | protected |
m_pKeyboard | CComponent | protectedstatic |
m_pPrimitiveBatch | CRenderer3D | protected |
m_pRandom | CComponent | protectedstatic |
m_pResourceUpload | CRenderer3D | protected |
m_projection | CCameraCommon | protectedstatic |
m_pSpriteBatch | CRenderer3D | protected |
m_pStates | CRenderer3D | protected |
m_pStepTimer | CComponent | protectedstatic |
m_pTextSpriteBatch | CRenderer3D | protected |
m_pXmlSettings | CSettingsManager | protectedstatic |
m_RenderTargetState | CRenderer3D | protected |
m_szName | CSettings | protectedstatic |
m_view | CCameraCommon | protectedstatic |
m_vWinCenter | CSettings | protectedstatic |
OnDeviceLost() override | CRenderer3D | virtual |
OnDeviceRestored() override | CRenderer3D | virtual |
ProcessTexture(_In_ ComPtr< ID3D12Resource >, CTextureDesc &) | CRenderer3D | protected |
SaveScreenShot() | CRenderer3D | |
SetBgColor(const XMVECTORF32 &) | CRenderer3D | |
SetWinSize(int, int) | CSettingsManager | protected |
WinMain(_In_ HINSTANCE, bool, const t0 &, const t1 &, const t2 &) | CWindow | |
~CRenderer3D() | CRenderer3D | virtual |