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The Laboratory for Recreational Computing was established
in the Department of Computer Science & Engineering
at the University of North Texas
by Ian Parberry in 1993
to conduct and promote research and education
in game programming. We offer classes in game programming leading to the Certificate in Game
Programming, and the degrees of Bachelor of Science in Computer Science,
Bachelor of Science in Computer Engineering, Master of Science, and Doctor of Philosophy in Computer Science &
Engineering.
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LARC NEWS
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Jon Doran Gets Refereed Journal Publication
(Posted 1/19/2010)
LARC PhD student
Jon Doran has his first refereed journal publication accepted in
IEEE Transactions on Computational Intelligence and AI in Games.
The paper, "Controlled Procedural Terrain
Generation Using Software Agents", coauthored
with LARC Director Ian Parberry,
explores a controllable system that
uses intelligent agents to generate terrain elevation heightmaps according to designer-defined
constraints.
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Alumnus Cesar Stastny
(Posted 1/15/2010)
LARC alumnus
Cesar Stastny
(Alumnus #35)
worked on the
Call of Duty: World at War Map Packs 1, 2, and 3 which took
the top 3 places for premium downloads on the
Playstation Network charts
for 2009.
Cesar is Director of Tools & Libraries at Treyarch (Activision).
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Student Evaluations for CSCE 4210/5250
(Posted 1/13/2010)
Student evaluations for Ian Parberry's
CSCE 4210 (Game Programming 1) and
CSCE 5250 (Intro to Game Programming)
for Fall 2009 are now available.
Also available, more teaching evaluations.
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Fall 2009 Game Demos Posted
(Posted 12/18/2009)
Game demos from
CSCE 4210/5252
(Game Programming 1/Intro to Game Programming)
for Fall 2009
are now
available online. Some of them will really knock your socks off! These are students fresh out of CS3
developing using C++ and DirectX for the first time.
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Alumnus Lynn Duke on Spike TV
(Posted 12/11/2009)
Lynn Duke (Alumnus #27)
is featured in a video
on Spike TV about his work on the game Splosion Man for Twisted Pixel Games.
Click here
and fast forward to minute 12:00.
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Fall 2009 Game Contest
(Posted 12/10/2009)
The Fall 2009 game contest was held in
CSCE 4210/5250
(Game Programming 1/Intro to Game Programming)
last night.
A big thanks to judges Ryan Monday,
Joe Scheinberg (Alumnus #44),
and Harold Myles (Alumnus #45),
from Terminal Realty,
and Byron Goodman
(Alumnus #22),
from Ihsoft for judging the contest. Special thanks to Ryan for raiding the swag closet at TR for awesome prizes!
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Ian Parberry and LARC Get Respect
(Posted 12/8/2009)
Ian Parberry and LARC were mentioned in 2 paragraphs
on page 2 of an article
in the Fort Worth Weekly, December 2-8 issue, "Geeks Get Respect".
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Dhanyu Amarasinghe Passes Research Readiness Test
(Posted 12/7/2009)
LARC PhD student Dhanyu Amarasinghe
passed his Research Readiness test on December 7. His next step is the research
proposal.
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PC Member for FDG 2010
(Posted 12/2/2009)
Ian Parberry is serving as an at-large member of the Program Committee of the
5th International Conference on the Foundations of Digital Games,
to be held in Monterey, CA on June 19-21, 2010.
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PC Member for Workshop on Procedural Content Generation
(Posted 12/2/2009)
Ian Parberry is serving on the Program Committee of the
Workshop on Procedural Content Generation in Games,
to be held in Monterey, CA on June 18, 2010.
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Alumnus Ryan Inselmann Employed by Bonfire Studios
(Posted 11/12/2009)
Ryan Inselmann
(Alumnus #46)
is now a game programmer at Bonfire Studios.
He was previously employed
as a game programmer at MumboJumbo and Spidermonk Entertainment.
His credits include Discovery! A Seek & Find Adventure (2008),
and Luxor: Quest for the Afterlife (2008).
See
our LARC alumni list for more information about
LARC alumni in the game industry.
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(For older archived news briefs, click here.)
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