Certificate in Game Programming
Coursework Requirements
Undergraduates who complete the four-course sequence
CSCE 4210, 4215, 4220, and 4250
are eligible for the Certificate in Game Programming.
Prerequisites
The prerequisites for
the Certificate classes are CSCE 2100 (Foundations 1),
MATH 2700 (Linear Algebra), and PHYS 1710/1730 (Mechanics).
See our
color diagram
showing the prerequisite structure.
Degree Requirements
The Certificate may be undertaken as part of a Bachelor's degree in
Computer Science,
Computer Engineering or
Information Technology.
If you already have an undergraduate degree and you meet UNT's admission requirements,
then you should sign up as a post-baccalaureate student. Once you fulfill the math
and physics prerequisites you will be able to enroll in the four-course
game programming sequence and earn the Certificate in Game Programming.
How to Apply
When you have completed the four required courses listed above, or when
you are enrolled in one or more of them
and you plan to graduate at the end of the current semester, then fill
out
this form and bring it to
Ian Parberry or leave it at the front desk of
the
Department of Computer Science & Engineering.
Past Awardees
The Certificate in Game Programming was first awarded in Spring 2010. A
list
of awardees is available.