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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CRagdoll, including all inherited members.
CRagdoll(Vector2 v) | CRagdoll | |
CreatePoint(eSprite, const Vector2 &) | CBody | protected |
CreateSpring(eSprite, CPoint *, CPoint *, float=1.0f) | CBody | protected |
DeliverImpulse(float) | CBody | |
draw() | CBody | |
isOnLeftSide() const | CRagdoll | private |
isOnRightSide() const | CRagdoll | private |
isStanding() const | CRagdoll | private |
isTippingLeft() const | CRagdoll | private |
isTippingRight() const | CRagdoll | private |
m_eCurrentBody | CCommon | protectedstatic |
m_fDelay | CRagdoll | private |
m_pObjectManager | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
m_stdPt | CBody | protected |
m_stdSpr | CBody | protected |
StandUp() | CRagdoll | |
Teleport(const Vector2 &) | CBody |