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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CPoint, including all inherited members.
Adjust(const Vector2 &) | CPoint | |
CPoint(eSprite, const Vector2 &, float) | CPoint | |
DeliverImpulse(float, float) | CPoint | |
draw(float) | CPoint | |
EdgeCollision() | CPoint | private |
GetPos() const | CPoint | |
GetRadius() const | CPoint | |
m_eCollisionSnd | CPoint | private |
m_eCurrentBody | CCommon | protectedstatic |
m_eSpriteType | CPoint | private |
m_fAngle | CPoint | private |
m_fRadius | CPoint | private |
m_fXScale | CPoint | private |
m_fYScale | CPoint | private |
m_pObjectManager | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
m_vOldPos | CPoint | private |
m_vPos | CPoint | private |
move() | CPoint | |
SetCollisionSound(eSound) | CPoint | |
Teleport(const Vector2 &) | CPoint |