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Ball and Spring Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CObjectManager, including all inherited members.
| clear() | CObjectManager | |
| create(eSprite, const Vector2 &, float) | CObjectManager | |
| create(eSprite, CPoint *, CPoint *, float) | CObjectManager | |
| CreateBody(eBody) | CObjectManager | |
| DeliverImpulse(float) | CObjectManager | |
| draw() | CObjectManager | |
| m_eCurrentBody | CCommon | protectedstatic |
| m_pCurBody0 | CObjectManager | private |
| m_pCurBody1 | CObjectManager | private |
| m_pObjectManager | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_stdPt | CObjectManager | private |
| m_stdSpr | CObjectManager | private |
| move() | CObjectManager | |
| Relax(UINT) | CObjectManager | |
| ~CObjectManager() | CObjectManager |