Colliding Shapes
Ian Parberry's "Introduction to Game Physics"
CArcDesc Member List

This is the complete list of members for CArcDesc, including all inherited members.

CArcDesc()CArcDesc
CArcDesc(const Vector2 &, float, float, float, float=1.0f)CArcDesc
CCircleDesc()CCircleDesc
CCircleDesc(const Vector2 &, float, float=1.0f)CCircleDesc
CShapeDesc(eShape)CShapeDesc
CShapeDesc()CShapeDesc
GetAngle0()CArcDesc
GetAngle1()CArcDesc
GetEndPts(Vector2 &, Vector2 &)CArcDesc
m_bIsSensorCShapeDesc
m_eMotionTypeCShapeDesc
m_eShapeTypeCShapeDesc
m_fAngle0CArcDescprivate
m_fAngle1CArcDescprivate
m_fElasticityCShapeDesc
m_fRadiusCCircleDesc
m_vPosCShapeDesc
m_vPt0CArcDescprivate
m_vPt1CArcDescprivate
m_vTangent0CArcDescprivate
m_vTangent1CArcDescprivate
SetAngles(float, float)CArcDesc