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Box2D Binary Counter
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CObjectManager, including all inherited members.
AllStopped() | CObjectManager | |
clear() | CObjectManager | |
CObjectManager() | CObjectManager | |
CreateBall() | CObjectManager | |
CreateCounter(int n) | CObjectManager | |
CreateObject(eSprite t, b2Body *p) | CObjectManager | |
CreateWorldEdges() | CObjectManager | |
draw() | CObjectManager | |
HighLightBit(int n) | CObjectManager | |
m_cRingDesc | CObjectManager | private |
m_eGameState | CCommon | protectedstatic |
m_nCurNum | CCommon | protectedstatic |
m_nMaxNumber | CObjectManager | private |
m_pCounter | CCommon | protectedstatic |
m_pObjectManager | CCommon | protectedstatic |
m_pParticleEngine | CCommon | protectedstatic |
m_pPhysicsWorld | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
m_stdList | CObjectManager | private |
Overflow() | CObjectManager | |
~CObjectManager() | CObjectManager |