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Box2D Binary Counter
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CObject, including all inherited members.
CObject(eSprite, b2Body *) | CObject | |
draw() | CObject | |
GetPos() | CObject | |
GetSpeed() | CObject | |
GetSpriteType() | CObject | |
m_eGameState | CCommon | protectedstatic |
m_eSprite | CObject | private |
m_nCurNum | CCommon | protectedstatic |
m_pBody | CObject | private |
m_pCounter | CCommon | protectedstatic |
m_pObjectManager | CCommon | protectedstatic |
m_pParticleEngine | CCommon | protectedstatic |
m_pPhysicsWorld | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
~CObject() | CObject |