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Box2D Binary Counter
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CGame, including all inherited members.
| BeginGame() | CGame | private |
| BeginSpeaking() | CGame | private |
| Initialize() | CGame | |
| KeyboardHandler() | CGame | private |
| LoadSounds() | CGame | private |
| m_bSpeaking | CGame | private |
| m_bSpoken | CGame | private |
| m_cContactListener | CGame | private |
| m_eGameState | CCommon | protectedstatic |
| m_fSayBitTimer | CGame | private |
| m_nCurBit | CGame | private |
| m_nCurNum | CCommon | protectedstatic |
| m_pCounter | CCommon | protectedstatic |
| m_pObjectManager | CCommon | protectedstatic |
| m_pParticleEngine | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| ProcessFrame() | CGame | |
| ProcessSpeaking() | CGame | private |
| Release() | CGame | |
| RenderFrame() | CGame | private |
| ~CGame() | CGame |