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Box2D Binary Counter
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CBitCounter, including all inherited members.
| CBitCounter(float, float, bool=false) | CBitCounter | |
| CreateBlock(eSprite, float x, float, bool=true) | CBitCounter | private |
| CreateRamp(float, float) | CBitCounter | private |
| GetPos() | CBitCounter | |
| m_eGameState | CCommon | protectedstatic |
| m_nCurNum | CCommon | protectedstatic |
| m_pArm | CBitCounter | private |
| m_pCounter | CCommon | protectedstatic |
| m_pObjectManager | CCommon | protectedstatic |
| m_pParticleEngine | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |