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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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This is the complete list of members for LTimer, including all inherited members.
| FixedTimeStepTick(const t &) | LTimer | protected |
| GetFPS() const | LTimer | |
| GetFrameCount() const | LTimer | |
| GetFrameTime() const | LTimer | |
| GetTime() const | LTimer | |
| LTimer() | LTimer | |
| m_bExitSizeMove | LWindowDesc | privatestatic |
| m_bFixedTimeStep | LTimer | protected |
| m_hInst | LWindowDesc | privatestatic |
| m_Hwnd | LWindowDesc | privatestatic |
| m_nElapsedTicks | LTimer | protected |
| m_nFrameCount | LTimer | protected |
| m_nFramesPerSec | LTimer | protected |
| m_nFramesThisSec | LTimer | protected |
| m_nLeftOverTicks | LTimer | protected |
| m_nTargetTicks | LTimer | protected |
| m_nTicksPerSec | LTimer | privatestatic |
| m_nTimeDelta | LTimer | protected |
| m_nTotalTicks | LTimer | protected |
| m_qpcFrequency | LTimer | protected |
| m_qpcLastTime | LTimer | protected |
| m_qpcMaxDelta | LTimer | protected |
| m_qpcSecondCounter | LTimer | protected |
| ResetElapsedTime() | LTimer | protected |
| SecondsToTicks(double) | LTimer | protectedstatic |
| SetFixedTimeStep(bool=true) | LTimer | |
| SetFrameTime(double) | LTimer | |
| Tick(const t &) | LTimer | |
| TicksToSeconds(uint64_t) | LTimer | protectedstatic |
| VariableTimeStepTick(const t &) | LTimer | protected |