The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
LTimer Member List

This is the complete list of members for LTimer, including all inherited members.

FixedTimeStepTick(const t &)LTimerprotected
GetFPS() constLTimer
GetFrameCount() constLTimer
GetFrameTime() constLTimer
GetTime() constLTimer
LTimer()LTimer
m_bExitSizeMoveLWindowDescprivatestatic
m_bFixedTimeStepLTimerprotected
m_hInstLWindowDescprivatestatic
m_HwndLWindowDescprivatestatic
m_nElapsedTicksLTimerprotected
m_nFrameCountLTimerprotected
m_nFramesPerSecLTimerprotected
m_nFramesThisSecLTimerprotected
m_nLeftOverTicksLTimerprotected
m_nTargetTicksLTimerprotected
m_nTicksPerSecLTimerprivatestatic
m_nTimeDeltaLTimerprotected
m_nTotalTicksLTimerprotected
m_qpcFrequencyLTimerprotected
m_qpcLastTimeLTimerprotected
m_qpcMaxDeltaLTimerprotected
m_qpcSecondCounterLTimerprotected
ResetElapsedTime()LTimerprotected
SecondsToTicks(double)LTimerprotectedstatic
SetFixedTimeStep(bool=true)LTimer
SetFrameTime(double)LTimer
Tick(const t &)LTimer
TicksToSeconds(uint64_t)LTimerprotectedstatic
VariableTimeStepTick(const t &)LTimerprotected