The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
Public Attributes | List of all members
LSoundDesc Class Reference

The sound descriptor. More...

#include <Sound.h>

Public Attributes

size_t m_nEffectIndex = 0
 Effect index.
 
size_t m_nInstanceIndex = 0
 Instance index.
 

Detailed Description

A sound descriptor contains the information needed to identify an instance of a sound effect.