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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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The sound descriptor. More...
#include <Sound.h>
Public Attributes | |
size_t | m_nEffectIndex = 0 |
Effect index. | |
size_t | m_nInstanceIndex = 0 |
Instance index. | |
A sound descriptor contains the information needed to identify an instance of a sound effect.