The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
LBaseObjectManager< obj > Member List

This is the complete list of members for LBaseObjectManager< obj >, including all inherited members.

BroadPhase()LBaseObjectManager< obj >protectedvirtual
clear()LBaseObjectManager< obj >virtual
CullDeadObjects()LBaseObjectManager< obj >protectedvirtual
draw()LBaseObjectManager< obj >virtual
LBaseObjectManager()LBaseObjectManager< obj >
m_nWinHeightLSettingsprotectedstatic
m_nWinWidthLSettingsprotectedstatic
m_pAudioLComponentprotectedstatic
m_pControllerLComponentprotectedstatic
m_pKeyboardLComponentprotectedstatic
m_pRandomLComponentprotectedstatic
m_pTimerLComponentprotectedstatic
m_stdObjectListLBaseObjectManager< obj >protected
m_szNameLSettingsprotectedstatic
m_vWinCenterLSettingsprotectedstatic
move()LBaseObjectManager< obj >virtual
NarrowPhase(obj *, obj *)LBaseObjectManager< obj >protectedvirtual
~LBaseObjectManager()LBaseObjectManager< obj >