The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
LBaseCamera Member List
This is the complete list of members for
LBaseCamera
, including all inherited members.
AddToPitch
(float)
LBaseCamera
AddToPos
(const Vector3 &)
LBaseCamera
AddToRoll
(float)
LBaseCamera
AddToYaw
(float)
LBaseCamera
BoxInFrustum
(const BoundingBox &)
LBaseCamera
BuildViewFrustum
()
LBaseCamera
protected
GetFrustum
() const
LBaseCamera
GetPitch
() const
LBaseCamera
GetPos
() const
LBaseCamera
GetRoll
() const
LBaseCamera
GetUpVector
() const
LBaseCamera
GetViewVector
() const
LBaseCamera
GetYaw
() const
LBaseCamera
LBaseCamera
()
LBaseCamera
m_fPitch
LBaseCamera
protected
m_fRoll
LBaseCamera
protected
m_frustum
LBaseCamera
protected
m_fYaw
LBaseCamera
protected
m_orient
LCameraCommon
protected
static
m_projection
LCameraCommon
protected
static
m_view
LCameraCommon
protected
static
m_vPos
LBaseCamera
protected
m_vUp
LBaseCamera
protected
m_vVel
LBaseCamera
protected
m_vView
LBaseCamera
protected
Move
(float)
LBaseCamera
virtual
MoveTo
(const Vector3 &)
LBaseCamera
RotateToFaceCamera
(LSpriteDesc3D &)
LBaseCamera
SetOrthographic
(float, float, float, float)
LBaseCamera
SetPerspective
(float, float, float, float)
LBaseCamera
SetPitch
(float)
LBaseCamera
SetRoll
(float)
LBaseCamera
SetVel
(const Vector3 &)
LBaseCamera
SetYaw
(float)
LBaseCamera
Update
()
LBaseCamera
protected
virtual
Generated on Fri Aug 27 2021 12:03:06 for The LARC Game Engine by
1.9.2