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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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This is the complete list of members for CSpriteDesc3D, including all inherited members.
| CSpriteDesc3D(const CSpriteDesc2D &, float) | CSpriteDesc3D | |
| CSpriteDesc3D() | CSpriteDesc3D | |
| m_f4Tint (defined in CSpriteDesc) | CSpriteDesc | |
| m_fAlpha (defined in CSpriteDesc) | CSpriteDesc | |
| m_fPitch | CSpriteDesc3D | |
| m_fRoll (defined in CSpriteDesc) | CSpriteDesc | |
| m_fXScale (defined in CSpriteDesc) | CSpriteDesc | |
| m_fYaw | CSpriteDesc3D | |
| m_fYScale (defined in CSpriteDesc) | CSpriteDesc | |
| m_nCurrentFrame (defined in CSpriteDesc) | CSpriteDesc | |
| m_nSpriteIndex (defined in CSpriteDesc) | CSpriteDesc | |
| m_sAabb | CSpriteDesc3D | |
| m_vPos | CSpriteDesc3D |
1.8.14