The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
Public Attributes | List of all members
CSpriteDesc2D Class Reference

The 2D sprite descriptor. More...

#include <SpriteDesc.h>

Inherits CSpriteDesc.

Public Attributes

Vector2 m_vPos = Vector2::Zero
 Position.
 

Detailed Description

Describes the sprite draw parameters for 2D sprites.