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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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This is the complete list of members for CAudio, including all inherited members.
| BeginFrame() | CAudio | |
| CAudio() | CAudio | |
| createInstances(int, int, SOUND_EFFECT_INSTANCE_FLAGS) | CAudio | protected |
| getNextInstance(int) | CAudio | protected |
| Load(wchar_t *) | CAudio | protected |
| Load() | CAudio | |
| loop(int) | CAudio | |
| loop(int, const Vector2 &) | CAudio | |
| loop(int, const Vector3 &) | CAudio | |
| m_bExitSizeMove | CWindowDesc | protectedstatic |
| m_bMuted | CAudio | protected |
| m_bPlayed | CAudio | protected |
| m_cListener | CAudio | protected |
| m_fAspectRatio | CSettingsManager | protectedstatic |
| m_fScale | CAudio | protected |
| m_hInst | CWindowDesc | protectedstatic |
| m_Hwnd | CWindowDesc | protectedstatic |
| m_nCount | CAudio | protected |
| m_nInstanceCount | CAudio | protected |
| m_nWinHeight | CSettings | protectedstatic |
| m_nWinWidth | CSettings | protectedstatic |
| m_pAudio | CComponent | protectedstatic |
| m_pAudioEngine | CAudio | protected |
| m_pController | CComponent | protectedstatic |
| m_pInstance | CAudio | protected |
| m_pKeyboard | CComponent | protectedstatic |
| m_pRandom | CComponent | protectedstatic |
| m_pSoundEffects | CAudio | protected |
| m_pStepTimer | CComponent | protectedstatic |
| m_pXmlSettings | CSettingsManager | protectedstatic |
| m_szName | CSettings | protectedstatic |
| m_vEmitterPos | CAudio | protected |
| m_vListenerPos | CAudio | protected |
| m_vWinCenter | CSettings | protectedstatic |
| mute() | CAudio | |
| play(int, const Vector2 &, float=1.0f, float=0.0f) | CAudio | |
| play(int, const Vector3 &, float=1.0f, float=0.0f) | CAudio | |
| play(int, float v=1.0f) | CAudio | |
| SetListener(CBaseCamera *) | CAudio | |
| SetListenerOrient(const Vector3 &, const Vector3 &) | CAudio | |
| SetListenerPos(const Vector3 &) | CAudio | |
| SetPitch(int, float) | CAudio | |
| SetScale(const float) | CAudio | |
| SetWinSize(int, int) | CSettingsManager | protected |
| stop() | CAudio | |
| stop(int) | CAudio | |
| stop(const CSoundDesc &) | CAudio | |
| vary(int, float=0.1f, float=1, float=0) | CAudio | |
| vary(int, const Vector2 &, float=0.1f, float=1, float=0) | CAudio | |
| vary(int, const Vector3 &, float=0.1f, float=1, float=0) | CAudio | |
| ~CAudio() | CAudio |
1.8.14