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The Blank Game
A Blank 2D Game with Sound and Graphics
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The object manager. More...
#include <ObjectManager.h>
Public Member Functions | |
CObject * | create (eSprite, const Vector2 &) |
Create new object. More... | |
Additional Inherited Members | |
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static LSpriteRenderer * | m_pRenderer = nullptr |
Pointer to renderer. | |
static CObjectManager * | m_pObjectManager = nullptr |
Pointer to object manager. | |
A collection of all of the game objects.