Top-down Shooter With Sprite Sheets
A Top-Down Shooter With Sprite Sheets and Sprite Animation
CPlayer Member List

This is the complete list of members for CPlayer, including all inherited members.

CObject(eSprite, const Vector2 &)CObject
CollisionResponse(const Vector2 &, float, CObject *=nullptr)CPlayerprotectedvirtual
CPlayer(const Vector2 &p)CPlayer
DeathFX()CObjectprotectedvirtual
draw()CObject
GetPos() constCPlayer
GetViewVector() constCObjectprotected
isBullet() constCObject
m_bIsBulletCObjectprotected
m_bIsTargetCObjectprotected
m_bStaticCObjectprotected
m_bStrafeBackCPlayerprotected
m_bStrafeLeftCPlayerprotected
m_bStrafeRightCPlayerprotected
m_fRadiusCObjectprotected
m_fRotSpeedCObjectprotected
m_fSpeedCObjectprotected
m_pGunFireEventCObjectprotected
m_pObjectManagerCCommonprotectedstatic
m_pParticleEngineCCommonprotectedstatic
m_pPlayerCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_vVelocityCObjectprotected
m_vWorldSizeCCommonprotectedstatic
move()CPlayervirtual
SetRotSpeed(const float speed)CPlayer
SetSpeed(const float speed)CPlayer
StrafeBack()CPlayer
StrafeLeft()CPlayer
StrafeRight()CPlayer
~CObject()CObjectvirtual