Top-down Shooter With Sprite Sheets
A Top-Down Shooter With Sprite Sheets and Sprite Animation
CAnt Member List

This is the complete list of members for CAnt, including all inherited members.

CAnt(const Vector2 &)CAnt
CObject(eSprite, const Vector2 &)CObject
CObjectManager classCAntfriend
CollisionResponse(const Vector2 &, float, CObject *=nullptr)CAntprotectedvirtual
DeathFX()CObjectprotectedvirtual
draw()CObject
GetViewVector() constCObjectprotected
isBullet() constCObject
m_bIsBulletCObjectprotected
m_bIsTargetCObjectprotected
m_bPreferPosRotCAntprotected
m_bStaticCObjectprotected
m_bStrayParityCAntprotected
m_fRadiusCObjectprotected
m_fRotSpeedCObjectprotected
m_fSpeedCObjectprotected
m_pFrameEventCAntprotected
m_pGunFireEventCObjectprotected
m_pObjectManagerCCommonprotectedstatic
m_pParticleEngineCCommonprotectedstatic
m_pPlayerCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_pStrayEventCAntprotected
m_vVelocityCObjectprotected
m_vWorldSizeCCommonprotectedstatic
move()CAntvirtual
StrayFromPath()CAntprotected
UpdateFramenumber()CAntprotected
~CAnt()CAnt
~CObject()CObjectvirtual