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Tiled Top-down Shooter Prototype
Tiled Top-Down Shooter
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This is the complete list of members for CTileManager, including all inherited members.
| CollideWithWall(BoundingSphere, Vector2 &, float &) const | CTileManager | |
| CTileManager(size_t) | CTileManager | |
| Draw(eSprite) | CTileManager | |
| DrawBoundingBoxes(eSprite) | CTileManager | |
| GetObjects(std::vector< Vector2 > &, Vector2 &) | CTileManager | |
| LoadMap(char *) | CTileManager | |
| m_bDrawAABBs | CCommon | protectedstatic |
| m_bGodMode | CCommon | protectedstatic |
| m_chMap | CTileManager | private |
| m_fTileSize | CTileManager | private |
| m_nHeight | CTileManager | private |
| m_nWidth | CTileManager | private |
| m_pObjectManager | CCommon | protectedstatic |
| m_pParticleEngine | CCommon | protectedstatic |
| m_pPlayer | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_pTileManager | CCommon | protectedstatic |
| m_vecTurrets | CTileManager | private |
| m_vecWalls | CTileManager | private |
| m_vPlayer | CTileManager | private |
| m_vWorldSize | CCommon | protectedstatic |
| MakeBoundingBoxes() | CTileManager | private |
| Visible(const Vector2 &, const Vector2 &, float) const | CTileManager | |
| ~CTileManager() | CTileManager |
1.8.14