Tiled Top-down Shooter Prototype
Tiled Top-Down Shooter
CTileManager Member List

This is the complete list of members for CTileManager, including all inherited members.

CollideWithWall(BoundingSphere, Vector2 &, float &) constCTileManager
CTileManager(size_t)CTileManager
Draw(eSprite)CTileManager
DrawBoundingBoxes(eSprite)CTileManager
GetObjects(std::vector< Vector2 > &, Vector2 &)CTileManager
LoadMap(char *)CTileManager
m_bDrawAABBsCCommonprotectedstatic
m_bGodModeCCommonprotectedstatic
m_chMapCTileManagerprivate
m_fTileSizeCTileManagerprivate
m_nHeightCTileManagerprivate
m_nWidthCTileManagerprivate
m_pObjectManagerCCommonprotectedstatic
m_pParticleEngineCCommonprotectedstatic
m_pPlayerCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_pTileManagerCCommonprotectedstatic
m_vecTurretsCTileManagerprivate
m_vecWallsCTileManagerprivate
m_vPlayerCTileManagerprivate
m_vWorldSizeCCommonprotectedstatic
MakeBoundingBoxes()CTileManagerprivate
Visible(const Vector2 &, const Vector2 &, float) constCTileManager
~CTileManager()CTileManager