Tiled Top-down Shooter Prototype
Tiled Top-Down Shooter
CPlayer Member List
This is the complete list of members for
CPlayer
, including all inherited members.
CObject
(eSprite, const Vector2 &)
CObject
CollisionResponse
(const Vector2 &, float, CObject *=nullptr)
CPlayer
protected
virtual
CPlayer
(const Vector2 &p)
CPlayer
DeathFX
()
CPlayer
protected
virtual
draw
()
CObject
GetPos
() const
CPlayer
GetViewVector
() const
CObject
protected
isBullet
() const
CObject
m_bDrawAABBs
CCommon
protected
static
m_bGodMode
CCommon
protected
static
m_bIsBullet
CObject
protected
m_bIsTarget
CObject
protected
m_bStatic
CObject
protected
m_bStrafeBack
CPlayer
protected
m_bStrafeLeft
CPlayer
protected
m_bStrafeRight
CPlayer
protected
m_fRadius
CObject
protected
m_fRotSpeed
CObject
protected
m_fSpeed
CObject
protected
m_nHealth
CPlayer
protected
m_nMaxHealth
CPlayer
protected
m_pGunFireEvent
CObject
protected
m_pObjectManager
CCommon
protected
static
m_pParticleEngine
CCommon
protected
static
m_pPlayer
CCommon
protected
static
m_pRenderer
CCommon
protected
static
m_pTileManager
CCommon
protected
static
m_vVelocity
CObject
protected
m_vWorldSize
CCommon
protected
static
move
()
CPlayer
virtual
SetRotSpeed
(const float speed)
CPlayer
SetSpeed
(const float speed)
CPlayer
StrafeBack
()
CPlayer
StrafeLeft
()
CPlayer
StrafeRight
()
CPlayer
~CObject
()
CObject
virtual
Generated on Fri Aug 13 2021 17:40:34 for Tiled Top-down Shooter Prototype by
1.8.14