Platformer Prototype
A Bare-Bones Platformer
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This game is based on the Tiled Top-Down Shooter Prototype with the addition of gravity, a jumping mechanic, and an exit door that ends the level.
F1 | Help (this document) |
F2 | Toggle frame rate display |
F3 | Toggle drawing of AABBs |
Left arrow | Rotate counterclockwise when pressed |
Right arrow | Rotate clockwise when pressed |
Space | Shoot |
A | Strafe left |
D | Strafe right |
G | Toggle God mode |
W | Jump |
Backspace | Restart game |
PrtScr (hold down) | Save screenshot to a PNG file |
Right Trigger | Forward speed |
Right Thumb | Rotation speed and direction |
Right Button | Shoot |
DPad Left | Strafe left |
DPad Right | Strafe right |
DPad Up | Jump |
This code uses the LARC Engine and is part of the LARC Code Base.