![]() |
Platformer Prototype
A Bare-Bones Platformer
|
This game is based on the Tiled Top-Down Shooter Prototype with the addition of gravity, a jumping mechanic, and an exit door that ends the level.
| F1 | Help (this document) |
| F2 | Toggle frame rate display |
| F3 | Toggle drawing of AABBs |
| Left arrow | Rotate counterclockwise when pressed |
| Right arrow | Rotate clockwise when pressed |
| Space | Shoot |
| A | Strafe left |
| D | Strafe right |
| G | Toggle God mode |
| W | Jump |
| Backspace | Restart game |
| PrtScr (hold down) | Save screenshot to a PNG file |
| Right Trigger | Forward speed |
| Right Thumb | Rotation speed and direction |
| Right Button | Shoot |
| DPad Left | Strafe left |
| DPad Right | Strafe right |
| DPad Up | Jump |
This code uses the LARC Engine and is part of the LARC Code Base.
1.8.14