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Box2D Joint Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CObjectManager, including all inherited members.
clear() | CObjectManager | |
create(eSprite, b2Body *) | CObjectManager | |
CreateLine(b2Body *, const b2Vec2 &, bool, b2Body *, const b2Vec2 &, bool) | CObjectManager | |
CreateWorldEdges() | CObjectManager | |
DeleteObject(eSprite) | CObjectManager | |
draw() | CObjectManager | |
m_eCurLevel | CCommon | protectedstatic |
m_pCar | CCommon | protectedstatic |
m_pGear | CCommon | protectedstatic |
m_pNautilusGear | CCommon | protectedstatic |
m_pNewtonsCradle | CCommon | protectedstatic |
m_pObjectManager | CCommon | protectedstatic |
m_pPhysicsWorld | CCommon | protectedstatic |
m_pPulley | CCommon | protectedstatic |
m_pRackAndPinion | CCommon | protectedstatic |
m_pRamp | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
m_pWindmill | CCommon | protectedstatic |
m_stdLineList | CObjectManager | private |
m_stdList | CObjectManager | private |
~CObjectManager() | CObjectManager |