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Box2D Joint Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CLineObject, including all inherited members.
| CLineObject(b2Body *, b2Vec2, bool, b2Body *, b2Vec2, bool) | CLineObject | |
| draw() | CLineObject | |
| m_bRotates0 | CLineObject | private |
| m_bRotates1 | CLineObject | private |
| m_eCurLevel | CCommon | protectedstatic |
| m_pBody0 | CLineObject | private |
| m_pBody1 | CLineObject | private |
| m_pCar | CCommon | protectedstatic |
| m_pGear | CCommon | protectedstatic |
| m_pNautilusGear | CCommon | protectedstatic |
| m_pNewtonsCradle | CCommon | protectedstatic |
| m_pObjectManager | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pPulley | CCommon | protectedstatic |
| m_pRackAndPinion | CCommon | protectedstatic |
| m_pRamp | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_pWindmill | CCommon | protectedstatic |
| m_vAnchor0 | CLineObject | private |
| m_vAnchor1 | CLineObject | private |