![]() |
Box2D Joint Toy
Ian Parberry's "Introduction to Game Physics"
|
This is the complete list of members for CGame, including all inherited members.
| BeginGame() | CGame | private |
| CreateObjects() | CGame | private |
| DrawBackground() | CGame | private |
| Initialize() | CGame | |
| KeyboardHandler() | CGame | private |
| m_eCurLevel | CCommon | protectedstatic |
| m_pCar | CCommon | protectedstatic |
| m_pGear | CCommon | protectedstatic |
| m_pNautilusGear | CCommon | protectedstatic |
| m_pNewtonsCradle | CCommon | protectedstatic |
| m_pObjectManager | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pPulley | CCommon | protectedstatic |
| m_pRackAndPinion | CCommon | protectedstatic |
| m_pRamp | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_pWindmill | CCommon | protectedstatic |
| ProcessFrame() | CGame | |
| Release() | CGame | |
| RenderFrame() | CGame | private |
| ~CGame() | CGame |