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Collision Math Toy
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CQuadTree, including all inherited members.
| Clear() | CQuadTree | |
| GetDepth() const | CQuadTree | |
| GetLeafArea() const | CQuadTree | |
| GetLeafCount() const | CQuadTree | |
| GetLeaves(std::vector< CQuadTreeLeaf * > &, UINT) const | CQuadTree | private |
| GetLeaves(std::vector< CQuadTreeLeaf * > &) const | CQuadTree | |
| GetMaxLeafSize() const | CQuadTree | |
| GetNodeCount() const | CQuadTree | |
| InitAABBs(const CAabb2D &) | CQuadTree | private |
| Initialize(const UINT, const CAabb2D &) | CQuadTree | |
| Insert(CShape *, UINT) | CQuadTree | private |
| Insert(CShape *) | CQuadTree | |
| m_nDepth | CQuadTree | private |
| m_nFirstLeaf | CQuadTree | private |
| m_nNumNodes | CQuadTree | private |
| m_pTree | CQuadTree | private |
| ~CQuadTree() | CQuadTree |