Collision Math Toy
Ian Parberry's "Introduction to Game Physics"
CObjectManager Member List

This is the complete list of members for CObjectManager, including all inherited members.

AddShape(CShapeDesc *, const CObjDesc &)CObjectManager
BroadPhase(std::vector< CShape * >[])CObjectManagerprivate
BroadPhaseWithQuadtree()CObjectManagerprivate
clear()CObjectManager
Draw()CObjectManager
DrawAABBs()CObjectManagerprivate
DrawObject(CObject *)CObjectManagerprivate
DrawSectors()CObjectManagerprivate
DrawTangents()CObjectManagerprivate
GetAABBTestCnt()CObjectManager
GetCollisionCnt()CObjectManager
GetCollisionTestCnt()CObjectManager
GetLostBallCnt() constCObjectManager
GetOverlapCnt() constCObjectManager
GetQTLeafCount() constCObjectManager
GetQTLevelCount() constCObjectManager
GetQTMaxLeafSize() constCObjectManager
GetQTNodeArea() constCObjectManager
GetQTNodeCount() constCObjectManager
m_bLaunchCCommonprotectedstatic
m_bMultiLaunchCCommonprotectedstatic
m_bMuteCCommonprotectedstatic
m_bRotateCCommonprotectedstatic
m_bShowAABBsCCommonprotectedstatic
m_bShowArrowsCCommonprotectedstatic
m_bShowImpactsCCommonprotectedstatic
m_bShowLightsCCommonprotectedstatic
m_bShowReticlesCCommonprotectedstatic
m_bShowSectorsCCommonprotectedstatic
m_bShowTangentsCCommonprotectedstatic
m_bShowTrackCCommonprotectedstatic
m_bUseQuadTreeCCommonprotectedstatic
m_cAABBCObjectManagerprivate
m_fFrequencyCCommonprotectedstatic
m_fLaunchSpeedCCommonprotectedstatic
m_fLoadCCommonprotectedstatic
m_fNextBallScaleCCommonprotectedstatic
m_hDlgCCommonprotectedstatic
m_nAABBTestCntCObjectManagerprivate
m_nBallsLaunchedCCommonprotectedstatic
m_nCIterationsCCommonprotectedstatic
m_nCIterationsInitCCommonprotectedstatic
m_nCloseCollisionCntCObjectManagerprivate
m_nCollisionCntCObjectManagerprivate
m_nCollisionTestCntCObjectManagerprivate
m_nDesiredLaunchCntCCommonprotectedstatic
m_nLaunchedCCommonprotectedstatic
m_nLostBallsCObjectManagerprivate
m_nMIterationsCCommonprotectedstatic
m_nMIterationsInitCCommonprotectedstatic
m_nOverlapCntCObjectManagerprivate
m_pBackParticleEngineCCommonprotectedstatic
m_pFrontParticleEngineCCommonprotectedstatic
m_pGateCObjectManagerprivate
m_pObjectManagerCCommonprotectedstatic
m_pQuadTreeCObjectManagerprivate
m_pRendererCCommonprotectedstatic
m_stdObjectsCObjectManagerprivate
m_stdShapesCObjectManagerprivate
MakeLineSeg(const Vector2 &, const Vector2 &, eSound)CObjectManager
MakeShape(CShapeDesc *, const CObjDesc &)CObjectManagerprivate
MakeShapes()CObjectManager
MakeWorldEdges()CObjectManager
move()CObjectManager
NarrowPhase(CShape *, CDynamicCircle *)CObjectManagerprivate
ResetQuadTree(UINT)CObjectManager
RotateKinematic(bool)CObjectManager
UpdateQuadtree()CObjectManager
~CObjectManager()CObjectManager