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Box2D Cannon Game With Stars
Ian Parberry's "Introduction to Game Physics"
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This is the complete list of members for CGame, including all inherited members.
| BeginGame() | CGame | private |
| CGame() | CGame | |
| CreateObjects() | CGame | private |
| DrawWinLose(UINT, eGameState, UINT) | CGame | private |
| Initialize() | CGame | |
| KeyboardHandler() | CGame | private |
| LoadSounds() | CGame | private |
| m_bEasterEgg | CCommon | protectedstatic |
| m_cContactListener | CGame | private |
| m_eGameState | CGame | private |
| m_fLevelEndTime | CGame | private |
| m_fLevelStartTime | CGame | private |
| m_pCannon | CGame | private |
| m_pHud | CGame | private |
| m_pObjectManager | CCommon | protectedstatic |
| m_pParticleEngine | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| ProcessFrame() | CGame | |
| Release() | CGame | |
| RenderFrame() | CGame | private |
| ~CGame() | CGame |