![]() |
Box2D Cannon Game With Stars
Ian Parberry's "Introduction to Game Physics"
|
This is the complete list of members for CCannon, including all inherited members.
BarrelUp(float a) | CCannon | |
CCannon() | CCannon | |
CoolDown() | CCannon | |
CreateBarrel(float, float, int) | CCannon | private |
CreateBase(float, float, int) | CCannon | private |
CreateWheel(float, float, int) | CCannon | private |
DeliverImpulse(b2Body *, const b2Vec2 &, const b2Vec2 &=b2Vec2(0, 0)) | CCannon | private |
Explode() | CCannon | |
Fire() | CCannon | |
GetNumFired() const | CCannon | |
GetPos() const | CCannon | |
GetTemps(float &, float &) const | CCannon | |
Initialize() | CCannon | |
IsDead() const | CCannon | |
m_bEasterEgg | CCommon | protectedstatic |
m_bExploded | CCannon | private |
m_fMaxTemp | CCannon | private |
m_fTemp | CCannon | private |
m_nBallsFired | CCannon | private |
m_pBarrel | CCannon | private |
m_pBarrelJoint | CCannon | private |
m_pBase | CCannon | private |
m_pObjectManager | CCommon | protectedstatic |
m_pParticleEngine | CCommon | protectedstatic |
m_pPhysicsWorld | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
m_pWheel1 | CCannon | private |
m_pWheel2 | CCannon | private |
m_pWheelJoint1 | CCannon | private |
m_pWheelJoint2 | CCannon | private |
MakeCollide(b2Body *b) | CCannon | private |
Reset() | CCannon | |
SetSpeed(float s) | CCannon |