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Box2D Cannon Game
Ian Parberry's "Introduction to Game Physics with Box2D"
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This is the complete list of members for CGame, including all inherited members.
BeginGame() | CGame | private |
CGame() | CGame | |
CreateObjects() | CGame | private |
DrawWinLose(UINT, eGameState, UINT) | CGame | private |
Initialize() | CGame | |
KeyboardHandler() | CGame | private |
LoadSounds() | CGame | private |
m_bEasterEgg | CCommon | protectedstatic |
m_eGameState | CGame | private |
m_fLevelEndTime | CGame | private |
m_fLevelStartTime | CGame | private |
m_pCannon | CGame | private |
m_pHud | CGame | private |
m_pObjectManager | CCommon | protectedstatic |
m_pParticleEngine | CCommon | protectedstatic |
m_pPhysicsWorld | CCommon | protectedstatic |
m_pRenderer | CCommon | protectedstatic |
ProcessFrame() | CGame | |
Release() | CGame | |
RenderFrame() | CGame | private |
~CGame() | CGame |