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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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This is the complete list of members for CSprite, including all inherited members.
| CSprite(size_t) | CSprite | |
| GetHeight(const UINT=0) const | CSprite | |
| GetNumFrames() const | CSprite | |
| GetSize(const UINT, float &, float &) const | CSprite | |
| GetTextureDesc(const size_t=0) | CSprite | |
| GetWidth(const UINT=0) const | CSprite | |
| m_pAudio | CComponent | protectedstatic |
| m_pController | CComponent | protectedstatic |
| m_pKeyboard | CComponent | protectedstatic |
| m_pRandom | CComponent | protectedstatic |
| m_pStepTimer | CComponent | protectedstatic |
| ~CSprite() | CSprite |
1.8.14