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The LARC Game Engine
A Simple Game Engine from the Laboratory for Recreational Computing
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This is the complete list of members for CSprite, including all inherited members.
CSprite(size_t) | CSprite | |
GetHeight(const UINT=0) const | CSprite | |
GetNumFrames() const | CSprite | |
GetSize(const UINT, float &, float &) const | CSprite | |
GetTextureDesc(const size_t=0) | CSprite | |
GetWidth(const UINT=0) const | CSprite | |
m_pAudio | CComponent | protectedstatic |
m_pController | CComponent | protectedstatic |
m_pKeyboard | CComponent | protectedstatic |
m_pRandom | CComponent | protectedstatic |
m_pStepTimer | CComponent | protectedstatic |
~CSprite() | CSprite |